Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 440 days ago
11 / 9 / 3
K / D / A
46.7%
Kill participation
1,161.2
Damage / min
13,435g
474.2 gold / min
36
13 placed · 9 cleared
211
7.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Aurora · Top
10 / 3 / 11
70% KP
42,804
33.2% share
13,592g
213 CS · 7.5/m
Spica#001
Rek'Sai · Jungle
5 / 4 / 16
70% KP
16,848
13.1% share
11,367g
161 CS · 5.7/m
C9 Loki#kr3
Azir · Mid
11 / 9 / 3
46.7% KP
32,902
25.5% share
13,435g
211 CS · 7.4/m
AD King#LYON
Xayah · ADC
2 / 4 / 10
40% KP
26,822
20.8% share
11,046g
244 CS · 8.6/m
Zven#KEKW1
Nautilus · Support
2 / 7 / 19
70% KP
9,560
7.4% share
7,778g
30 CS · 1.1/m
Red side
Defeattree frog#100
Sion · Top
6 / 9 / 5
40.7% KP
22,850
21.3% share
11,585g
210 CS · 7.4/m
Crab skirmisher#NA2
Nocturne · Jungle
11 / 5 / 7
66.7% KP
20,915
19.5% share
12,356g
178 CS · 6.3/m
Hub1012345#NA1
Anivia · Mid
2 / 6 / 14
59.3% KP
23,652
22% share
10,191g
181 CS · 6.4/m
Tactical0#NA1
Yunara · ADC
6 / 2 / 8
51.9% KP
27,710
25.8% share
12,372g
259 CS · 9.1/m
Isles#000
Poppy · Support
2 / 8 / 12
51.9% KP
12,151
11.3% share
7,573g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
