Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 439 days ago
6 / 7 / 5
K / D / A
55%
Kill participation
1,207.1
Damage / min
12,334g
410.7 gold / min
23
12 placed · 2 cleared
246
8.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
4 / 3 / 11
45.5% KP
20,150
17% share
11,374g
176 CS · 5.9/m
perryjg#quack
Jarvan IV · Jungle
2 / 8 / 14
48.5% KP
13,304
11.2% share
11,078g
177 CS · 5.9/m
Zelt#NA1
Aurora · Mid
9 / 4 / 7
48.5% KP
34,644
29.2% share
14,210g
220 CS · 7.3/m
Zven#KEKW1
Tristana · ADC
12 / 4 / 8
60.6% KP
37,610
31.7% share
15,498g
244 CS · 8.1/m
VULCAN#5125
Blitzcrank · Support
6 / 1 / 16
66.7% KP
12,901
10.9% share
10,195g
19 CS · 0.6/m
Red side
DefeatInconsiderate#I AM
Riven · Top
4 / 7 / 5
45% KP
13,627
14.1% share
10,962g
185 CS · 6.2/m
night#e e
Hecarim · Jungle
6 / 3 / 5
55% KP
17,149
17.7% share
12,535g
223 CS · 7.4/m
C9 Loki#kr3
Viktor · Mid
6 / 7 / 5
55% KP
36,252
37.4% share
12,334g
246 CS · 8.2/m
KaiGyt#0187
Yunara · ADC
3 / 10 / 5
40% KP
20,718
21.4% share
11,463g
219 CS · 7.3/m
EBBman#NA1
Bard · Support
1 / 6 / 10
55% KP
9,129
9.4% share
7,470g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
