Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 439 days ago
9 / 5 / 11
K / D / A
60.6%
Kill participation
748.8
Damage / min
15,664g
481 gold / min
29
7 placed · 3 cleared
243
7.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytree frog#100
Gwen · Top
4 / 12 / 12
35.6% KP
30,610
20.2% share
13,092g
228 CS · 7/m
HoodedGnome#NA1
Jarvan IV · Jungle
3 / 7 / 24
60% KP
18,727
12.3% share
12,580g
186 CS · 5.7/m
2wfrevdxsc#NA1
LeBlanc · Mid
19 / 5 / 8
60% KP
43,795
28.9% share
18,234g
225 CS · 6.9/m
AD King#LYON
Kai'Sa · ADC
17 / 5 / 11
62.2% KP
44,215
29.2% share
18,609g
282 CS · 8.7/m
Oddielan#LYON
Poppy · Support
2 / 4 / 28
66.7% KP
14,296
9.4% share
9,344g
19 CS · 0.6/m
Red side
DefeatBeen you#NA2
Riven · Top
7 / 11 / 11
54.5% KP
32,061
24.4% share
13,448g
185 CS · 5.7/m
C9 Loki#kr3
Wukong · Jungle
9 / 5 / 11
60.6% KP
24,387
18.5% share
15,664g
243 CS · 7.5/m
always plan ahea#TLAPA
Aurora · Mid
7 / 8 / 11
54.5% KP
36,472
27.7% share
16,330g
247 CS · 7.6/m
Dreamer#pres
Lucian · ADC
5 / 10 / 4
27.3% KP
18,887
14.4% share
11,944g
216 CS · 6.6/m
Michael Johndan#NA1
Sona · Support
5 / 11 / 14
57.6% KP
19,793
15% share
11,213g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
