Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 438 days ago
6 / 9 / 7
K / D / A
56.5%
Kill participation
1,276.1
Damage / min
10,679g
470.1 gold / min
15
8 placed · 2 cleared
168
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Sion · Top
9 / 4 / 11
46.5% KP
20,473
20.7% share
11,499g
171 CS · 7.5/m
Umbreon#glow
Nunu & Willump · Jungle
3 / 6 / 24
62.8% KP
17,422
17.6% share
10,345g
133 CS · 5.9/m
SτΨαi#STR
Lee Sin · Mid
11 / 3 / 12
53.5% KP
19,252
19.4% share
12,086g
154 CS · 6.8/m
TNIAS#LYON
Kai'Sa · ADC
12 / 4 / 15
62.8% KP
30,352
30.6% share
12,770g
176 CS · 7.7/m
Werry#NA1
Pyke · Support
8 / 6 / 8
37.2% KP
11,544
11.7% share
8,614g
25 CS · 1.1/m
Red side
Defeatwhite space#alynn
Rumble · Top
3 / 9 / 5
34.8% KP
29,600
29.2% share
6,951g
108 CS · 4.8/m
사고 방식#www
Jarvan IV · Jungle
8 / 8 / 10
78.3% KP
19,947
19.7% share
10,885g
118 CS · 5.2/m
C9 Loki#kr3
Orianna · Mid
6 / 9 / 7
56.5% KP
28,989
28.6% share
10,679g
168 CS · 7.4/m
Stixxay#NA2
Lucian · ADC
6 / 9 / 4
43.5% KP
17,308
17.1% share
9,333g
154 CS · 6.8/m
KDKD#9999
Nautilus · Support
0 / 8 / 7
30.4% KP
5,646
5.6% share
5,285g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
