Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 438 days ago
8 / 3 / 10
K / D / A
64.3%
Kill participation
1,321.9
Damage / min
18,724g
540.4 gold / min
34
18 placed · 4 cleared
336
9.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUmbreon#glow
Sion · Top
2 / 4 / 11
46.4% KP
22,521
17.4% share
11,507g
214 CS · 6.2/m
Crab skirmisher#NA2
Trundle · Jungle
10 / 6 / 8
64.3% KP
29,034
22.5% share
13,957g
161 CS · 4.6/m
Le ptit canard#QC1
Smolder · Mid
6 / 8 / 5
39.3% KP
35,018
27.1% share
14,287g
294 CS · 8.5/m
Protos#Colin
Ziggs · ADC
8 / 5 / 9
60.7% KP
35,232
27.3% share
15,402g
253 CS · 7.3/m
Bunny Iglesias#001
Karma · Support
2 / 5 / 14
57.1% KP
7,452
5.8% share
8,671g
31 CS · 0.9/m
Red side
VictoryBest Kennen NA#owo
Kennen · Top
7 / 7 / 6
46.4% KP
37,468
23.8% share
15,837g
262 CS · 7.6/m
kisno#NA1
Xin Zhao · Jungle
3 / 7 / 10
46.4% KP
21,424
13.6% share
12,460g
194 CS · 5.6/m
C9 Loki#kr3
Ryze · Mid
8 / 3 / 10
64.3% KP
45,804
29% share
18,724g
336 CS · 9.7/m
A1 S2N#Lost
Ezreal · ADC
5 / 7 / 5
35.7% KP
34,894
22.1% share
13,658g
241 CS · 7/m
VULCAN#5125
Neeko · Support
5 / 4 / 14
67.9% KP
18,151
11.5% share
11,022g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
