Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 438 days ago
8 / 9 / 7
K / D / A
50%
Kill participation
891.7
Damage / min
13,220g
436.3 gold / min
37
14 placed · 6 cleared
215
7.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryphilip#craig
Aurora · Top
7 / 7 / 18
55.6% KP
41,772
32% share
13,228g
175 CS · 5.8/m
SexyHugoBabyKing#两级反转
Ekko · Jungle
18 / 4 / 7
55.6% KP
30,898
23.7% share
15,869g
217 CS · 7.2/m
always plan ahea#TLAPA
Corki · Mid
6 / 5 / 13
42.2% KP
31,753
24.3% share
15,722g
257 CS · 8.5/m
cant type#1998
Riven · ADC
7 / 5 / 12
42.2% KP
16,433
12.6% share
12,260g
156 CS · 5.1/m
알리페데#사도조한
Pyke · Support
7 / 9 / 20
60% KP
9,706
7.4% share
10,638g
26 CS · 0.9/m
Red side
DefeatMySwordCrimson#2006
Renekton · Top
8 / 7 / 6
46.7% KP
24,506
23.4% share
14,120g
211 CS · 7/m
Crab skirmisher#NA2
Rek'Sai · Jungle
4 / 12 / 13
56.7% KP
15,382
14.7% share
10,459g
118 CS · 3.9/m
C9 Loki#kr3
Annie · Mid
8 / 9 / 7
50% KP
27,018
25.8% share
13,220g
215 CS · 7.1/m
Shogoooooooooooo#Ash
Kai'Sa · ADC
7 / 8 / 7
46.7% KP
22,916
21.9% share
13,962g
232 CS · 7.7/m
VULCAN#5125
Poppy · Support
3 / 10 / 12
50% KP
14,721
14.1% share
8,053g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
