Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 438 days ago
2 / 8 / 5
K / D / A
31.8%
Kill participation
876.7
Damage / min
10,223g
392.4 gold / min
27
12 placed · 4 cleared
203
7.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#F L Y
Gwen · Top
10 / 7 / 3
59.1% KP
22,379
24% share
13,172g
167 CS · 6.4/m
perryjg#quack
Poppy · Jungle
5 / 7 / 3
36.4% KP
19,980
21.4% share
10,520g
156 CS · 6/m
C9 Loki#kr3
Azir · Mid
2 / 8 / 5
31.8% KP
22,839
24.5% share
10,223g
203 CS · 7.8/m
cant type#1998
Yunara · ADC
4 / 9 / 3
31.8% KP
21,437
23% share
10,447g
181 CS · 6.9/m
Andrew Barton#FLYGM
Rell · Support
1 / 7 / 11
54.5% KP
6,681
7.2% share
7,584g
37 CS · 1.4/m
Red side
VictoryThanatoes#kr2
Jayce · Top
3 / 4 / 10
34.2% KP
24,283
22.8% share
11,039g
202 CS · 7.8/m
blaberfish2#NA1
Jarvan IV · Jungle
2 / 3 / 21
60.5% KP
11,007
10.3% share
11,060g
173 CS · 6.6/m
2wfrevdxsc#NA1
LeBlanc · Mid
11 / 5 / 4
39.5% KP
19,788
18.6% share
11,418g
140 CS · 5.4/m
AD King#LYON
Kai'Sa · ADC
18 / 7 / 8
68.4% KP
43,289
40.7% share
16,590g
229 CS · 8.8/m
Isles#000
Alistar · Support
4 / 3 / 19
60.5% KP
8,104
7.6% share
8,987g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
