Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 435 days ago
3 / 4 / 3
K / D / A
37.5%
Kill participation
561.4
Damage / min
11,942g
429.3 gold / min
20
13 placed · 3 cleared
221
7.9 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloRenektonOnly#SRO
Annie · Top
3 / 6 / 8
36.7% KP
22,185
18% share
9,589g
149 CS · 5.4/m
HoodedGnome#NA1
Talon · Jungle
9 / 4 / 11
66.7% KP
31,549
25.6% share
13,011g
206 CS · 7.4/m
KatEvolved#666
Vladimir · Mid
11 / 2 / 4
50% KP
35,201
28.6% share
14,331g
280 CS · 10.1/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Jayce · ADC
6 / 2 / 9
50% KP
23,637
19.2% share
11,318g
224 CS · 8.1/m
REDGOD#GGWP
Nami · Support
1 / 2 / 19
66.7% KP
10,675
8.7% share
8,159g
27 CS · 1/m
Red side
DefeatC9 Loki#kr3
Ambessa · Top
3 / 4 / 3
37.5% KP
15,615
18.5% share
11,942g
221 CS · 7.9/m
Trailblaze#Rails
Udyr · Jungle
3 / 6 / 5
50% KP
13,630
16.2% share
10,030g
190 CS · 6.8/m
Plastic Memories#Smile
Sylas · Mid
3 / 10 / 1
25% KP
20,538
24.3% share
9,635g
157 CS · 5.6/m
duoking1#Talia
Jhin · ADC
6 / 2 / 2
50% KP
23,681
28.1% share
12,529g
238 CS · 8.6/m
Daption#TwTv
Karma · Support
1 / 8 / 5
37.5% KP
10,909
12.9% share
6,903g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
