Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 432 days ago
14 / 4 / 10
K / D / A
68.6%
Kill participation
1,089.9
Damage / min
17,652g
543.7 gold / min
26
7 placed · 7 cleared
253
7.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#alynn
Jayce · Top
5 / 7 / 7
50% KP
38,629
31.8% share
14,713g
247 CS · 7.6/m
Mr Dude#00001
Wukong · Jungle
9 / 6 / 3
50% KP
21,869
18% share
13,475g
200 CS · 6.2/m
32419449321#NA1
Orianna · Mid
1 / 6 / 6
29.2% KP
21,318
17.6% share
11,059g
231 CS · 7.1/m
Sword#156
Hwei · ADC
5 / 7 / 4
37.5% KP
27,613
22.8% share
11,215g
201 CS · 6.2/m
Zelt#NA1
Alistar · Support
4 / 9 / 8
50% KP
11,934
9.8% share
9,419g
28 CS · 0.9/m
Red side
VictoryFLY Gakgos#F L Y
Rumble · Top
8 / 6 / 14
62.9% KP
33,109
26.3% share
12,495g
186 CS · 5.7/m
Umbreon#glow
Rek'Sai · Jungle
4 / 5 / 12
45.7% KP
13,533
10.7% share
12,372g
194 CS · 6/m
C9 Loki#kr3
Annie · Mid
14 / 4 / 10
68.6% KP
35,387
28.1% share
17,652g
253 CS · 7.8/m
DZ Kisno#OQS
Sivir · ADC
8 / 3 / 12
57.1% KP
32,051
25.5% share
17,529g
334 CS · 10.3/m
VULCAN#5125
Bard · Support
1 / 6 / 26
77.1% KP
11,856
9.4% share
9,550g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
