Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 431 days ago
5 / 12 / 8
K / D / A
33.3%
Kill participation
482
Damage / min
13,278g
349 gold / min
36
17 placed · 8 cleared
236
6.2 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryC9 Loki#kr3
Ambessa · Top
5 / 12 / 8
33.3% KP
18,341
11% share
13,278g
236 CS · 6.2/m
xêïrzð#cult
Gwen · Jungle
11 / 11 / 9
51.3% KP
38,903
23.4% share
18,706g
263 CS · 6.9/m
PAPA#sanda
Hwei · Mid
9 / 7 / 14
59% KP
41,767
25.1% share
19,315g
310 CS · 8.1/m
KatEvolved#666
Ezreal · ADC
12 / 7 / 8
51.3% KP
46,401
27.9% share
18,485g
294 CS · 7.7/m
Mixtsure#循序渐进
Bard · Support
2 / 6 / 23
64.1% KP
21,097
12.7% share
11,871g
43 CS · 1.1/m
Red side
DefeatBorn To Die#L ana
Draven · Top
16 / 7 / 10
60.5% KP
57,339
32.7% share
21,546g
290 CS · 7.6/m
Pentaless#penta
Nunu & Willump · Jungle
5 / 8 / 20
58.1% KP
30,869
17.6% share
15,021g
227 CS · 6/m
Sym#Sym
Viktor · Mid
6 / 9 / 8
32.6% KP
28,514
16.3% share
14,209g
248 CS · 6.5/m
Daption#TwTv
Yunara · ADC
12 / 9 / 9
48.8% KP
35,089
20% share
17,712g
253 CS · 6.6/m
VULCAN#5125
Poppy · Support
4 / 6 / 23
62.8% KP
23,364
13.3% share
11,983g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
