Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 427 days ago
7 / 7 / 5
K / D / A
50%
Kill participation
1,046.8
Damage / min
10,053g
389.4 gold / min
22
10 placed · 4 cleared
170
6.6 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Camille · Top
7 / 7 / 5
42.9% KP
21,076
22.9% share
11,139g
139 CS · 5.4/m
tree frog#100
Lee Sin · Jungle
10 / 2 / 9
67.9% KP
21,218
23.1% share
12,511g
199 CS · 7.7/m
TNIAS#LYON
Annie · Mid
3 / 6 / 13
57.1% KP
17,117
18.6% share
10,243g
183 CS · 7.1/m
Zven#KEKW1
Yunara · ADC
6 / 5 / 7
46.4% KP
24,246
26.4% share
11,183g
220 CS · 8.5/m
galbiking#NA2
Rakan · Support
2 / 4 / 15
60.7% KP
8,351
9.1% share
8,168g
25 CS · 1/m
Red side
DefeatC9 Loki#kr3
Aurora · Top
7 / 7 / 5
50% KP
27,026
31.5% share
10,053g
170 CS · 6.6/m
night#e e
Bel'Veth · Jungle
6 / 3 / 9
62.5% KP
14,897
17.4% share
10,660g
139 CS · 5.4/m
woodeng#0208
Orianna · Mid
4 / 7 / 9
54.2% KP
18,775
21.9% share
9,406g
186 CS · 7.2/m
AD King#LYON
Jinx · ADC
6 / 4 / 8
58.3% KP
18,094
21.1% share
10,902g
225 CS · 8.7/m
Isles#000
Tahm Kench · Support
1 / 7 / 9
41.7% KP
7,044
8.2% share
6,433g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
