Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 426 days ago
13 / 4 / 15
K / D / A
73.7%
Kill participation
1,368
Damage / min
20,261g
590.4 gold / min
24
16 placed · 2 cleared
274
8 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBorn To Die#L ana
Draven · Top
9 / 11 / 8
44.7% KP
40,541
26.4% share
17,422g
250 CS · 7.3/m
L0ganJG#069
Briar · Jungle
8 / 3 / 12
52.6% KP
22,463
14.6% share
16,412g
234 CS · 6.8/m
C9 Loki#kr3
Orianna · Mid
13 / 4 / 15
73.7% KP
46,946
30.6% share
20,261g
274 CS · 8/m
Zad#NA1
Samira · ADC
4 / 7 / 4
21.1% KP
15,397
10% share
13,957g
202 CS · 5.9/m
Ty G#Teemo
Teemo · Support
4 / 4 / 10
36.8% KP
28,222
18.4% share
10,601g
28 CS · 0.8/m
Red side
DefeatFLY Gakgos#F L Y
Akshan · Top
9 / 9 / 11
69% KP
26,241
20.7% share
14,275g
204 CS · 5.9/m
mohawk#NA1
Kha'Zix · Jungle
9 / 8 / 13
75.9% KP
32,112
25.4% share
13,780g
191 CS · 5.6/m
Alune#GCS
Irelia · Mid
4 / 10 / 9
44.8% KP
19,716
15.6% share
14,375g
277 CS · 8.1/m
Zven#KEKW1
Corki · ADC
6 / 4 / 8
48.3% KP
37,221
29.4% share
15,219g
310 CS · 9/m
U Never Loved Me#anna
Karma · Support
1 / 7 / 10
37.9% KP
11,368
9% share
8,592g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
