Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 425 days ago
10 / 5 / 13
K / D / A
50%
Kill participation
847.6
Damage / min
17,987g
497.6 gold / min
34
19 placed · 8 cleared
307
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#alynn
Ambessa · Top
3 / 8 / 2
20% KP
24,176
18.2% share
13,621g
280 CS · 7.7/m
Wocaoo#NA1
Mordekaiser · Jungle
4 / 12 / 8
48% KP
25,384
19.1% share
12,599g
173 CS · 4.8/m
PAPA#sanda
Zed · Mid
13 / 10 / 2
60% KP
45,155
34% share
20,865g
249 CS · 6.9/m
Yozu#Lux
Lux · ADC
5 / 5 / 6
44% KP
27,048
20.4% share
15,552g
296 CS · 8.2/m
tamim#kiss
Seraphine · Support
0 / 11 / 14
56% KP
10,913
8.2% share
9,067g
37 CS · 1/m
Red side
Victorysurveillance#00000
Nidalee · Top
13 / 3 / 11
52.2% KP
43,860
28.6% share
18,751g
277 CS · 7.7/m
nooneknows14#23432
Qiyana · Jungle
12 / 7 / 12
52.2% KP
41,869
27.3% share
19,490g
276 CS · 7.6/m
C9 Loki#kr3
Hwei · Mid
10 / 5 / 13
50% KP
30,640
20% share
17,987g
307 CS · 8.5/m
EU Red#NA1
Yunara · ADC
8 / 7 / 7
32.6% KP
22,894
14.9% share
16,909g
285 CS · 7.9/m
Zelt#NA1
Blitzcrank · Support
3 / 3 / 21
52.2% KP
14,178
9.2% share
10,639g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
