Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 425 days ago
20 / 1 / 5
K / D / A
53.2%
Kill participation
1,714.2
Damage / min
18,642g
746.2 gold / min
17
7 placed · 4 cleared
263
10.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Gnar · Top
8 / 2 / 7
31.9% KP
22,328
19.2% share
10,751g
163 CS · 6.5/m
SexyHugoBabyKing#两级反转
Ekko · Jungle
6 / 5 / 11
36.2% KP
19,922
17.2% share
11,318g
152 CS · 6.1/m
C9 Loki#kr3
Zeri · Mid
20 / 1 / 5
53.2% KP
42,827
36.9% share
18,642g
263 CS · 10.5/m
Ceos#SRE
Jhin · ADC
10 / 6 / 14
51.1% KP
17,453
15% share
11,005g
124 CS · 5/m
Oddielan#LYON
Blitzcrank · Support
3 / 4 / 24
57.4% KP
13,625
11.7% share
8,562g
20 CS · 0.8/m
Red side
Defeatwhite space#alynn
Ryze · Top
1 / 9 / 1
11.1% KP
15,696
20.1% share
8,215g
181 CS · 7.2/m
no offrole#srs
Jarvan IV · Jungle
3 / 8 / 6
50% KP
17,317
22.2% share
8,981g
139 CS · 5.6/m
tree frog#100
Viego · Mid
2 / 9 / 3
27.8% KP
11,217
14.4% share
9,134g
176 CS · 7/m
hellaJonnaspicy#420
Varus · ADC
9 / 11 / 2
61.1% KP
25,264
32.4% share
12,574g
211 CS · 8.4/m
YoojungHukiriLee#NA1
Karma · Support
3 / 10 / 12
83.3% KP
8,541
10.9% share
7,439g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
