Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 425 days ago
8 / 5 / 4
K / D / A
34.3%
Kill participation
880.9
Damage / min
11,060g
450.8 gold / min
15
7 placed · 0 cleared
212
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsurveillance#00000
Nidalee · Top
2 / 7 / 6
42.1% KP
15,046
20.4% share
8,645g
154 CS · 6.3/m
Umbreon#glow
Rek'Sai · Jungle
4 / 9 / 5
47.4% KP
10,682
14.5% share
8,559g
132 CS · 5.4/m
Ysera#Aryse
Azir · Mid
6 / 7 / 5
57.9% KP
23,026
31.2% share
12,709g
209 CS · 8.5/m
Hub1012345#NA1
Yunara · ADC
3 / 8 / 1
21.1% KP
13,416
18.2% share
8,779g
163 CS · 6.6/m
Bunny Iglesias#001
Bard · Support
4 / 5 / 8
63.2% KP
11,609
15.7% share
7,611g
18 CS · 0.7/m
Red side
VictoryFudgecakey#5811
Cassiopeia · Top
9 / 3 / 6
42.9% KP
20,804
19.7% share
12,421g
199 CS · 8.1/m
Music#NA2
Xin Zhao · Jungle
3 / 4 / 14
48.6% KP
19,439
18.4% share
10,543g
164 CS · 6.7/m
C9 Loki#kr3
Aurora · Mid
8 / 5 / 4
34.3% KP
21,611
20.5% share
11,060g
212 CS · 8.6/m
hellaJonnaspicy#420
Varus · ADC
11 / 4 / 4
42.9% KP
28,464
26.9% share
12,545g
199 CS · 8.1/m
FLY Gakgos#F L Y
Seraphine · Support
4 / 3 / 19
65.7% KP
15,332
14.5% share
8,987g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
