Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 422 days ago
10 / 3 / 12
K / D / A
64.7%
Kill participation
759.2
Damage / min
14,575g
474.2 gold / min
36
18 placed · 2 cleared
199
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatphilip#craig
Renekton · Top
4 / 9 / 6
32.3% KP
18,473
14.4% share
11,047g
198 CS · 6.4/m
blaberfish2#NA1
Poppy · Jungle
6 / 5 / 11
54.8% KP
27,345
21.3% share
13,189g
208 CS · 6.8/m
Ysera#Aryse
Yunara · Mid
13 / 7 / 4
54.8% KP
40,116
31.3% share
17,466g
280 CS · 9.1/m
Yozu#Lux
Lux · ADC
4 / 7 / 8
38.7% KP
18,643
14.5% share
11,507g
224 CS · 7.3/m
Ty G#Teemo
Teemo · Support
4 / 6 / 8
38.7% KP
23,622
18.4% share
8,916g
48 CS · 1.6/m
Red side
VictoryFLY Gakgos#F L Y
Irelia · Top
7 / 10 / 2
26.5% KP
29,798
21% share
15,663g
281 CS · 9.1/m
C9 Loki#kr3
Lee Sin · Jungle
10 / 3 / 12
64.7% KP
23,333
16.4% share
14,575g
199 CS · 6.5/m
always plan ahea#TLAPA
Aurora · Mid
8 / 6 / 6
41.2% KP
37,075
26.1% share
15,101g
259 CS · 8.4/m
duoking1#Talia
Zyra · ADC
4 / 7 / 10
41.2% KP
34,657
24.4% share
12,656g
232 CS · 7.5/m
天上天下唯我独尊#Pride
Bard · Support
5 / 5 / 13
52.9% KP
17,069
12% share
10,234g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
