Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 422 days ago
10 / 2 / 4
K / D / A
34.1%
Kill participation
940.4
Damage / min
12,601g
523.2 gold / min
21
12 placed · 1 cleared
199
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcant win#101
Riven · Top
9 / 6 / 4
56.5% KP
18,304
23.6% share
10,888g
173 CS · 7.2/m
blaberfish2#NA1
Sylas · Jungle
3 / 8 / 9
52.2% KP
15,247
19.6% share
9,037g
137 CS · 5.7/m
samekosaba#ÒωÓ
Akshan · Mid
6 / 10 / 6
52.2% KP
18,902
24.3% share
10,130g
127 CS · 5.3/m
Denathor#NA1
Yunara · ADC
4 / 10 / 9
56.5% KP
18,554
23.9% share
9,852g
160 CS · 6.6/m
Zyko#NA1
Bard · Support
1 / 7 / 16
73.9% KP
6,627
8.5% share
6,876g
29 CS · 1.2/m
Red side
VictoryFLY Gakgos#F L Y
Jayce · Top
4 / 4 / 11
36.6% KP
22,305
20.6% share
10,725g
214 CS · 8.9/m
Koshercash#NA1
Hecarim · Jungle
13 / 3 / 16
70.7% KP
26,308
24.3% share
13,195g
153 CS · 6.4/m
C9 Loki#kr3
Viktor · Mid
10 / 2 / 4
34.1% KP
22,648
20.9% share
12,601g
199 CS · 8.3/m
Autumn Tree#蘇沐秋
Aphelios · ADC
6 / 7 / 7
31.7% KP
21,034
19.4% share
9,879g
156 CS · 6.5/m
MacMouse#Mouse
Sion · Support
8 / 7 / 12
48.8% KP
16,098
14.9% share
9,091g
43 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
