Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 421 days ago
12 / 3 / 5
K / D / A
73.9%
Kill participation
1,151.1
Damage / min
14,526g
534 gold / min
29
7 placed · 6 cleared
251
9.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever look back#0307
Jayce · Top
5 / 6 / 7
40% KP
16,489
16.8% share
11,549g
193 CS · 7.1/m
no offrole#srs
Xin Zhao · Jungle
6 / 3 / 12
60% KP
18,695
19% share
13,087g
215 CS · 7.9/m
Hide on Msi#bush
LeBlanc · Mid
6 / 7 / 9
50% KP
26,647
27.1% share
10,519g
174 CS · 6.4/m
THROW LORD#NA1
Draven · ADC
10 / 4 / 6
53.3% KP
23,096
23.5% share
13,694g
177 CS · 6.5/m
Aaaaaari#NA1
Rakan · Support
3 / 3 / 18
70% KP
13,415
13.6% share
8,707g
22 CS · 0.8/m
Red side
Defeattop learning acc#pp123
Rumble · Top
3 / 7 / 3
26.1% KP
18,091
20.9% share
8,470g
145 CS · 5.3/m
Moo#MXR
Lee Sin · Jungle
2 / 9 / 9
47.8% KP
15,718
18.1% share
8,908g
120 CS · 4.4/m
C9 Loki#kr3
Aurora · Mid
12 / 3 / 5
73.9% KP
31,311
36.1% share
14,526g
251 CS · 9.2/m
last goodbye#ttyl
Tristana · ADC
5 / 5 / 4
39.1% KP
15,255
17.6% share
10,598g
166 CS · 6.1/m
improving#12345
Braum · Support
1 / 6 / 11
52.2% KP
6,329
7.3% share
6,655g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
