Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 417 days ago
10 / 3 / 4
K / D / A
45.2%
Kill participation
1,589.7
Damage / min
12,111g
525.8 gold / min
17
9 placed · 2 cleared
218
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#F L Y
Zeri · Top
2 / 5 / 2
44.4% KP
18,348
27% share
9,605g
221 CS · 9.6/m
jamican banana#NA1
Ivern · Jungle
2 / 4 / 4
66.7% KP
8,127
11.9% share
8,170g
128 CS · 5.6/m
mrbleetoe#ryann
Vladimir · Mid
2 / 7 / 3
55.6% KP
18,166
26.7% share
7,248g
142 CS · 6.2/m
Sorlondo#Mimar
Jinx · ADC
3 / 5 / 1
44.4% KP
18,191
26.7% share
8,783g
186 CS · 8.1/m
improving#12345
Braum · Support
0 / 11 / 4
44.4% KP
5,177
7.6% share
4,949g
27 CS · 1.2/m
Red side
VictoryPajama Sam#Socks
K'Sante · Top
0 / 4 / 7
22.6% KP
9,317
10.3% share
7,850g
171 CS · 7.4/m
Spica#001
Sylas · Jungle
10 / 1 / 10
64.5% KP
18,019
19.9% share
12,986g
206 CS · 8.9/m
C9 Loki#kr3
Corki · Mid
10 / 3 / 4
45.2% KP
36,615
40.4% share
12,111g
218 CS · 9.5/m
Est Chikenmcpapi#LAN1
Yunara · ADC
10 / 0 / 7
54.8% KP
19,298
21.3% share
14,301g
253 CS · 11/m
Dongdanny#NA1
Nautilus · Support
1 / 1 / 18
61.3% KP
7,481
8.2% share
7,012g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
