Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 417 days ago
8 / 11 / 11
K / D / A
54.3%
Kill participation
895.8
Damage / min
13,423g
424.1 gold / min
35
16 placed · 3 cleared
237
7.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Rumble · Top
3 / 8 / 12
42.9% KP
22,874
18.3% share
12,042g
222 CS · 7/m
perryjg#quack
Jarvan IV · Jungle
2 / 10 / 20
62.9% KP
17,015
13.6% share
11,917g
174 CS · 5.5/m
C9 Loki#kr3
Galio · Mid
8 / 11 / 11
54.3% KP
28,353
22.7% share
13,423g
237 CS · 7.5/m
Ethiridis#NA1
Yunara · ADC
11 / 8 / 12
65.7% KP
41,057
32.8% share
15,267g
199 CS · 6.3/m
pizzaman007#NA1
Pyke · Support
11 / 6 / 9
57.1% KP
15,867
12.7% share
11,986g
35 CS · 1.1/m
Red side
VictoryFLY Gakgos#F L Y
Ambessa · Top
10 / 7 / 16
60.5% KP
36,706
26.7% share
15,608g
217 CS · 6.9/m
Spica#001
Qiyana · Jungle
9 / 3 / 9
41.9% KP
24,146
17.6% share
16,177g
242 CS · 7.6/m
jamican banana#NA1
Twisted Fate · Mid
7 / 8 / 19
60.5% KP
21,789
15.9% share
14,590g
172 CS · 5.4/m
I will trade#NA1
Kai'Sa · ADC
13 / 9 / 15
65.1% KP
38,953
28.3% share
16,210g
210 CS · 6.6/m
iuiuiuiuiu#iuiui
Poppy · Support
4 / 8 / 25
67.4% KP
15,832
11.5% share
10,524g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
