Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 416 days ago
11 / 9 / 15
K / D / A
66.7%
Kill participation
1,131.3
Damage / min
18,215g
473.3 gold / min
31
7 placed · 6 cleared
267
6.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlue#506
Ambessa · Top
3 / 9 / 8
25.6% KP
26,857
18% share
15,192g
274 CS · 7.1/m
Eclipse#NA 1
Viego · Jungle
21 / 9 / 12
76.7% KP
36,107
24.2% share
21,490g
265 CS · 6.9/m
2wfrevdxsc#NA1
Morgana · Mid
4 / 8 / 23
62.8% KP
28,907
19.4% share
15,481g
209 CS · 5.4/m
도깨비#eee
Tristana · ADC
11 / 6 / 10
48.8% KP
30,720
20.6% share
18,242g
263 CS · 6.8/m
Ysera#Aryse
Azir · Support
4 / 7 / 17
48.8% KP
26,665
17.9% share
14,902g
175 CS · 4.5/m
Red side
DefeatFLY Gakgos#F L Y
Irelia · Top
14 / 9 / 7
53.8% KP
39,456
27.3% share
23,540g
375 CS · 9.7/m
LeviKarsaKanavi#NA1
Jarvan IV · Jungle
6 / 9 / 20
66.7% KP
18,830
13% share
15,932g
193 CS · 5/m
C9 Loki#kr3
Annie · Mid
11 / 9 / 15
66.7% KP
43,537
30.1% share
18,215g
267 CS · 6.9/m
Greed Island#2679
Aurelion Sol · ADC
7 / 8 / 12
48.7% KP
24,022
16.6% share
14,775g
208 CS · 5.4/m
Isles#000
Ivern · Support
1 / 8 / 23
61.5% KP
18,849
13% share
11,015g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
