Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 411 days ago
11 / 8 / 3
K / D / A
48.3%
Kill participation
774
Damage / min
17,655g
410.3 gold / min
45
20 placed · 2 cleared
272
6.3 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytsunting69#tt69
Rumble · Top
7 / 7 / 13
37% KP
32,058
19.5% share
16,616g
243 CS · 5.6/m
Keetah#111
Viego · Jungle
22 / 6 / 11
61.1% KP
31,273
19% share
21,924g
248 CS · 5.8/m
Darksune#NA1
Varus · Mid
15 / 5 / 23
70.4% KP
60,047
36.6% share
20,395g
256 CS · 5.9/m
Principal#kat
Xayah · ADC
9 / 5 / 15
44.4% KP
33,259
20.3% share
20,755g
373 CS · 8.7/m
KuddlyKraken#NA1
Rakan · Support
1 / 6 / 33
63% KP
7,538
4.6% share
13,191g
44 CS · 1/m
Red side
Defeatbeans#quinn
Quinn · Top
13 / 18 / 3
55.2% KP
31,395
23.2% share
18,906g
252 CS · 5.9/m
C9 Loki#kr3
Lee Sin · Jungle
11 / 8 / 3
48.3% KP
33,308
24.6% share
17,655g
272 CS · 6.3/m
轮回飞雪#1116
Orianna · Mid
3 / 8 / 8
37.9% KP
35,912
26.5% share
15,588g
294 CS · 6.8/m
MyoChae#9229
Tristana · ADC
1 / 10 / 6
24.1% KP
16,374
12.1% share
14,943g
253 CS · 5.9/m
不过些许风霜罢了#Miky
Elise · Support
1 / 10 / 8
31% KP
18,392
13.6% share
10,958g
76 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
