Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 405 days ago
8 / 3 / 5
K / D / A
41.9%
Kill participation
669
Damage / min
15,734g
479.5 gold / min
20
13 placed · 3 cleared
307
9.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory天上天下唯我独尊#Pride
Gragas · Top
1 / 6 / 9
32.3% KP
20,803
17.2% share
11,227g
211 CS · 6.4/m
Spica#001
Taliyah · Jungle
14 / 6 / 9
74.2% KP
38,565
31.8% share
17,839g
202 CS · 6.2/m
C9 Loki#kr3
Yone · Mid
8 / 3 / 5
41.9% KP
21,953
18.1% share
15,734g
307 CS · 9.4/m
Cody Sun#Ora
Sivir · ADC
2 / 4 / 7
29% KP
24,447
20.2% share
14,287g
305 CS · 9.3/m
Werry#NA1
Pyke · Support
6 / 7 / 16
71% KP
15,399
12.7% share
12,488g
25 CS · 0.8/m
Red side
DefeatSolarbacca#NA1
Gangplank · Top
6 / 6 / 4
38.5% KP
29,325
25.7% share
15,162g
258 CS · 7.9/m
tree frog#100
Nidalee · Jungle
10 / 7 / 7
65.4% KP
24,344
21.3% share
13,973g
221 CS · 6.7/m
PhyMini#NA1
Aurora · Mid
7 / 2 / 3
38.5% KP
25,877
22.7% share
13,271g
261 CS · 8/m
Tactical0#NA1
Ezreal · ADC
2 / 7 / 6
30.8% KP
29,816
26.1% share
12,058g
256 CS · 7.8/m
mcqueen69#glub
Alistar · Support
1 / 9 / 5
23.1% KP
4,883
4.3% share
7,342g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
