Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 404 days ago
0 / 6 / 10
K / D / A
71.4%
Kill participation
441.6
Damage / min
7,581g
251.6 gold / min
75
25 placed · 14 cleared
30
1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#F L Y
Yorick · Top
3 / 9 / 4
50% KP
15,897
17.4% share
10,886g
207 CS · 6.9/m
SexyHugoBabyKing#两级反转
Ekko · Jungle
4 / 6 / 6
71.4% KP
10,547
11.5% share
12,406g
178 CS · 5.9/m
Citadel Bradley#emi
Yone · Mid
3 / 6 / 4
50% KP
17,243
18.9% share
11,626g
255 CS · 8.5/m
HoodedGnome#NA1
Zyra · ADC
4 / 4 / 3
50% KP
34,427
37.7% share
11,139g
223 CS · 7.4/m
C9 Loki#kr3
Neeko · Support
0 / 6 / 10
71.4% KP
13,306
14.6% share
7,581g
30 CS · 1/m
Red side
Victorycant type#1998
Riven · Top
13 / 3 / 6
61.3% KP
35,390
32.6% share
16,617g
247 CS · 8.2/m
東方树叶#UCL
Hecarim · Jungle
8 / 5 / 11
61.3% KP
19,480
18% share
14,074g
239 CS · 7.9/m
geonbu#0618
Hwei · Mid
4 / 2 / 12
51.6% KP
26,219
24.2% share
11,292g
193 CS · 6.4/m
42141321#CA1
Lucian · ADC
5 / 1 / 13
58.1% KP
20,845
19.2% share
13,859g
250 CS · 8.3/m
John White#525
Nami · Support
1 / 3 / 18
61.3% KP
6,564
6% share
8,215g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
