Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 403 days ago
1 / 1 / 10
K / D / A
44%
Kill participation
814.7
Damage / min
14,082g
495 gold / min
35
14 placed · 7 cleared
306
10.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymrbleetoe#ryann
Vladimir · Top
12 / 4 / 3
60% KP
26,548
33.4% share
15,440g
215 CS · 7.6/m
東方树叶#UCL
Hecarim · Jungle
6 / 4 / 11
68% KP
11,470
14.4% share
13,119g
190 CS · 6.7/m
C9 Loki#kr3
Azir · Mid
1 / 1 / 10
44% KP
23,178
29.1% share
14,082g
306 CS · 10.8/m
42141321#CA1
Kai'Sa · ADC
6 / 5 / 2
32% KP
11,369
14.3% share
12,232g
251 CS · 8.8/m
Richard Yuan#IMT10
Alistar · Support
0 / 7 / 11
44% KP
7,027
8.8% share
7,111g
22 CS · 0.8/m
Red side
DefeatTactical0#NA1
Rumble · Top
4 / 6 / 6
47.6% KP
32,382
31.6% share
10,929g
202 CS · 7.1/m
Music#NA2
Kindred · Jungle
4 / 6 / 5
42.9% KP
15,356
15% share
11,541g
214 CS · 7.5/m
Tokibuny#ttv
Aurora · Mid
6 / 5 / 2
38.1% KP
24,169
23.6% share
12,534g
213 CS · 7.5/m
Shogoooooooooooo#Ash
Aphelios · ADC
6 / 4 / 3
42.9% KP
24,136
23.5% share
13,051g
245 CS · 8.6/m
Muramina#mly
Lulu · Support
1 / 4 / 13
66.7% KP
6,566
6.4% share
7,446g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
