Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 403 days ago
9 / 7 / 12
K / D / A
55.3%
Kill participation
1,338.6
Damage / min
14,474g
463.4 gold / min
33
15 placed · 5 cleared
231
7.4 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaptBear#NA1
Kled · Top
10 / 4 / 6
42.1% KP
34,671
21.6% share
16,077g
261 CS · 8.4/m
volumedown#VD1
Morgana · Jungle
4 / 8 / 15
50% KP
25,135
15.7% share
11,692g
181 CS · 5.8/m
C9 Loki#kr3
Tristana · Mid
9 / 7 / 12
55.3% KP
41,808
26.1% share
14,474g
231 CS · 7.4/m
TL Yeon#NA11
Miss Fortune · ADC
11 / 11 / 16
71.1% KP
44,137
27.5% share
14,541g
196 CS · 6.3/m
Illamul#NA1
Leona · Support
4 / 7 / 24
73.7% KP
14,520
9.1% share
10,505g
26 CS · 0.8/m
Red side
DefeatI am Súnlight#NA1
Garen · Top
11 / 2 / 5
43.2% KP
42,716
28.5% share
16,610g
277 CS · 8.9/m
Crab skirmisher#NA2
Sylas · Jungle
5 / 12 / 18
62.2% KP
22,557
15% share
11,659g
145 CS · 4.6/m
Shanks#ANY1L
Zed · Mid
9 / 5 / 7
43.2% KP
25,239
16.8% share
12,626g
198 CS · 6.3/m
ENTHRALLED#999
Corki · ADC
4 / 11 / 13
45.9% KP
36,446
24.3% share
12,485g
216 CS · 6.9/m
Niikaido#NA1
Sona · Support
8 / 8 / 21
78.4% KP
23,181
15.4% share
10,957g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
