Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 395 days ago
6 / 8 / 4
K / D / A
35.7%
Kill participation
758.6
Damage / min
11,539g
405.1 gold / min
20
16 placed · 0 cleared
222
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Urgot · Top
9 / 9 / 8
43.6% KP
28,262
23% share
14,362g
199 CS · 7/m
pentaless#NA4
Nunu & Willump · Jungle
4 / 3 / 21
64.1% KP
25,799
21% share
12,295g
198 CS · 7/m
Horder#Chris
Orianna · Mid
9 / 7 / 10
48.7% KP
17,139
13.9% share
13,558g
206 CS · 7.2/m
Zven#KEKW1
Sivir · ADC
10 / 5 / 10
51.3% KP
29,346
23.9% share
15,519g
275 CS · 9.7/m
Isles#000
Neeko · Support
7 / 4 / 13
51.3% KP
22,439
18.2% share
11,545g
40 CS · 1.4/m
Red side
DefeatSUMIN#M12
Aurora · Top
7 / 7 / 11
64.3% KP
36,245
32.5% share
12,334g
209 CS · 7.3/m
草莓猫#ever
Hecarim · Jungle
10 / 7 / 7
60.7% KP
25,483
22.8% share
13,405g
183 CS · 6.4/m
C9 Loki#kr3
Mel · Mid
6 / 8 / 4
35.7% KP
21,608
19.4% share
11,539g
222 CS · 7.8/m
Shogo#Shog
Corki · ADC
4 / 10 / 5
32.1% KP
18,924
16.9% share
10,828g
210 CS · 7.4/m
5tunt#NA1
Karma · Support
1 / 7 / 16
60.7% KP
9,393
8.4% share
7,760g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
