Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 102 days ago
10 / 1 / 0
K / D / A
43.5%
Kill participation
1,137
Damage / min
12,828g
581.3 gold / min
19
10 placed · 2 cleared
241
10.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZERO328#NA1
Tryndamere · Top
2 / 2 / 3
21.7% KP
7,283
11.9% share
8,560g
163 CS · 7.4/m
ARACHTARUGA#NA1
Wukong · Jungle
2 / 0 / 2
17.4% KP
3,568
5.8% share
8,880g
168 CS · 7.6/m
C9 Loki#kr3
Ryze · Mid
10 / 1 / 0
43.5% KP
25,089
40.9% share
12,828g
241 CS · 10.9/m
Bi Hanbao#Badgr
Mel · ADC
9 / 1 / 1
43.5% KP
17,016
27.8% share
11,123g
189 CS · 8.6/m
MamelonDeFer#NA1
Anivia · Support
0 / 3 / 10
43.5% KP
8,314
13.6% share
7,813g
37 CS · 1.7/m
Red side
DefeatHebbabrostolb#NA1
Brand · Top
0 / 5 / 1
14.3% KP
16,252
33.4% share
6,994g
176 CS · 8/m
H2rdStuckP1SSLow#NA1
Darius · Jungle
6 / 3 / 0
85.7% KP
10,672
21.9% share
10,429g
179 CS · 8.1/m
Uriel#NA0
Viktor · Mid
0 / 4 / 4
57.1% KP
13,653
28% share
6,375g
156 CS · 7.1/m
gekyume#cut
Zeri · ADC
1 / 7 / 2
42.9% KP
4,930
10.1% share
8,799g
172 CS · 7.8/m
noodledaddy#ballz
Sona · Support
0 / 4 / 5
71.4% KP
3,171
6.5% share
5,001g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
