Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 101 days ago
25 / 1 / 7
K / D / A
69.6%
Kill participation
1,243.2
Damage / min
14,693g
687.7 gold / min
26
11 placed · 0 cleared
157
7.3 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKikinPlays#NA1
Fizz · Top
7 / 3 / 6
28.3% KP
17,273
18.8% share
10,337g
161 CS · 7.5/m
C9 Loki#kr3
Lee Sin · Jungle
25 / 1 / 7
69.6% KP
26,564
28.9% share
14,693g
157 CS · 7.3/m
Saosin Years#NA1
Lissandra · Mid
5 / 4 / 13
39.1% KP
23,754
25.8% share
9,193g
132 CS · 6.2/m
Attackdowg#Na2
Ezreal · ADC
9 / 6 / 10
41.3% KP
19,930
21.7% share
13,256g
181 CS · 8.5/m
pRosP0rTs#0114
Thresh · Support
0 / 6 / 26
56.5% KP
4,440
4.8% share
7,221g
18 CS · 0.8/m
Red side
DefeatNitro on ice#NA1
Camille · Top
5 / 11 / 2
35% KP
13,555
20.5% share
8,371g
123 CS · 5.8/m
Sunday Service#NA123
Sylas · Jungle
6 / 9 / 8
70% KP
14,948
22.6% share
9,269g
121 CS · 5.7/m
Owpm#123
Zed · Mid
3 / 6 / 6
45% KP
15,874
24% share
8,208g
161 CS · 7.5/m
Suavey#rawr
Jhin · ADC
5 / 11 / 5
50% KP
11,161
16.9% share
8,036g
130 CS · 6.1/m
LemonieCorgi#Kiwi
Lux · Support
1 / 9 / 9
50% KP
10,640
16.1% share
5,871g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
