Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 101 days ago
10 / 10 / 6
K / D / A
45.7%
Kill participation
1,215.6
Damage / min
14,375g
579.6 gold / min
11
8 placed · 0 cleared
224
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatenvy#milkt
Varus · Top
6 / 7 / 3
34.6% KP
21,624
27.2% share
9,543g
150 CS · 6/m
Da Wuking#Goat
Viego · Jungle
4 / 4 / 7
42.3% KP
8,341
10.5% share
10,521g
168 CS · 6.8/m
conflagration#BRAND
Brand · Mid
3 / 7 / 3
23.1% KP
15,429
19.4% share
9,409g
214 CS · 8.6/m
Jeanne dArc#100
Ezreal · ADC
5 / 9 / 9
53.8% KP
17,825
22.4% share
11,832g
174 CS · 7/m
Merry#Hakuh
Seraphine · Support
8 / 8 / 6
53.8% KP
16,260
20.5% share
9,146g
30 CS · 1.2/m
Red side
VictoryC9 Loki#kr3
Irelia · Top
10 / 10 / 6
45.7% KP
30,148
35.5% share
14,375g
224 CS · 9/m
asldugadfes#2008
Lee Sin · Jungle
6 / 2 / 6
34.3% KP
9,196
10.8% share
10,038g
141 CS · 5.7/m
HiroshiMaw#NA1
Kog'Maw · Mid
6 / 3 / 5
31.4% KP
19,648
23.1% share
9,831g
193 CS · 7.8/m
Papoi#NA1
Kai'Sa · ADC
12 / 8 / 3
42.9% KP
21,678
25.5% share
13,206g
204 CS · 8.2/m
Razenkin#goat
Thresh · Support
1 / 3 / 14
42.9% KP
4,295
5.1% share
7,126g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
