Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 101 days ago
7 / 11 / 8
K / D / A
46.9%
Kill participation
1,212.8
Damage / min
18,545g
463.4 gold / min
30
16 placed · 7 cleared
332
8.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUmbra#8935
Zaahen · Top
4 / 10 / 2
18.8% KP
26,540
15.5% share
12,747g
210 CS · 5.2/m
Outplayed with R#NA1
Taliyah · Jungle
10 / 13 / 5
46.9% KP
38,695
22.5% share
18,792g
237 CS · 5.9/m
C9 Loki#kr3
Zeri · Mid
7 / 11 / 8
46.9% KP
48,532
28.3% share
18,545g
332 CS · 8.3/m
Mistaken#Art
Xerath · ADC
5 / 10 / 11
50% KP
39,705
23.1% share
14,984g
223 CS · 5.6/m
datlm080301#NA1
Camille · Support
6 / 7 / 9
46.9% KP
18,296
10.7% share
14,360g
88 CS · 2.2/m
Red side
VictoryBreadbowlius#NA1
Shen · Top
10 / 5 / 24
66.7% KP
38,461
22.2% share
16,827g
226 CS · 5.6/m
i only garen XD#NA1
Kog'Maw · Jungle
11 / 11 / 15
51% KP
32,863
19% share
18,073g
230 CS · 5.7/m
WHERES MY DAMAGE#aaa
Kai'Sa · Mid
13 / 5 / 7
39.2% KP
47,336
27.3% share
20,472g
285 CS · 7.1/m
mts200040#NA1
Jhin · ADC
15 / 5 / 13
54.9% KP
36,664
21.2% share
22,908g
327 CS · 8.2/m
Counted#POWER
Tahm Kench · Support
2 / 6 / 25
52.9% KP
17,927
10.3% share
11,624g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
