Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 101 days ago
21 / 5 / 4
K / D / A
56.8%
Kill participation
2,334.5
Damage / min
20,556g
579.9 gold / min
33
11 placed · 2 cleared
294
8.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYelk#Kyle
Ambessa · Top
5 / 6 / 7
27.3% KP
43,098
20.9% share
13,782g
227 CS · 6.4/m
KaiZen#XX1
Lee Sin · Jungle
5 / 10 / 17
50% KP
30,508
14.8% share
12,979g
167 CS · 4.7/m
C9 Loki#kr3
Akali · Mid
21 / 5 / 4
56.8% KP
82,758
40.2% share
20,556g
294 CS · 8.3/m
HexaHunter49#NA2
Miss Fortune · ADC
10 / 9 / 7
38.6% KP
35,099
17% share
18,760g
243 CS · 6.9/m
Mayluy#NA1
Sona · Support
3 / 7 / 30
75% KP
14,654
7.1% share
11,929g
31 CS · 0.9/m
Red side
DefeatAll them horses#NA2
Sion · Top
3 / 5 / 15
48.6% KP
29,915
19.4% share
13,341g
226 CS · 6.4/m
Shakespeare#7516
Graves · Jungle
9 / 13 / 11
54.1% KP
36,145
23.4% share
16,020g
237 CS · 6.7/m
iujuoy#NA1
Ekko · Mid
14 / 7 / 11
67.6% KP
55,464
35.9% share
17,713g
255 CS · 7.2/m
Ninbara#1012
Jhin · ADC
8 / 9 / 14
59.5% KP
17,284
11.2% share
16,500g
231 CS · 6.5/m
Flashin#GoKC
Senna · Support
3 / 10 / 24
73% KP
15,562
10.1% share
12,295g
53 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
