Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 101 days ago
10 / 8 / 9
K / D / A
63.3%
Kill participation
1,038.2
Damage / min
14,609g
458.4 gold / min
30
10 placed · 6 cleared
240
7.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysploingington#69420
Ambessa · Top
7 / 2 / 9
53.3% KP
38,541
32.1% share
14,345g
263 CS · 8.3/m
Clementay#NA1
Viego · Jungle
9 / 5 / 7
53.3% KP
17,293
14.4% share
16,143g
266 CS · 8.3/m
C9 Loki#kr3
Locke · Mid
10 / 8 / 9
63.3% KP
33,085
27.6% share
14,609g
240 CS · 7.5/m
BEHOLD#REAL1
Brand · ADC
3 / 3 / 8
36.7% KP
24,096
20.1% share
12,964g
256 CS · 8/m
FreeGums#NA1
Seraphine · Support
1 / 6 / 18
63.3% KP
7,033
5.9% share
9,813g
57 CS · 1.8/m
Red side
Defeat司宁龙#二零零七
Fiora · Top
1 / 9 / 1
8.7% KP
17,410
17.8% share
10,171g
221 CS · 6.9/m
Ivahn#NA1
Graves · Jungle
9 / 4 / 6
65.2% KP
29,642
30.2% share
16,137g
235 CS · 7.4/m
XWill O WispX#NA1
Lissandra · Mid
5 / 7 / 8
56.5% KP
27,241
27.8% share
12,394g
244 CS · 7.7/m
heartache#downb
Yasuo · ADC
8 / 6 / 4
52.2% KP
17,569
17.9% share
13,720g
261 CS · 8.2/m
miu#ryuk
Nami · Support
0 / 4 / 12
52.2% KP
6,218
6.3% share
7,720g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
