Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 100 days ago
22 / 5 / 17
K / D / A
78%
Kill participation
2,200.2
Damage / min
18,863g
622.5 gold / min
36
10 placed · 5 cleared
240
7.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAndres Kennen#NA2
Kennen · Top
11 / 5 / 12
46% KP
30,787
21.5% share
12,385g
183 CS · 6/m
Skeletonlaw#RTD
Hecarim · Jungle
10 / 10 / 18
56% KP
21,633
15.1% share
13,830g
180 CS · 5.9/m
C9 Loki#kr3
Ahri · Mid
22 / 5 / 17
78% KP
66,665
46.6% share
18,863g
240 CS · 7.9/m
sunbeams#NCEL
Miss Fortune · ADC
7 / 8 / 11
36% KP
18,667
13% share
15,124g
253 CS · 8.3/m
喵喵喵喵摩丝喵#qaq
Nami · Support
0 / 4 / 30
60% KP
5,342
3.7% share
8,929g
26 CS · 0.9/m
Red side
DefeatButterfinger2#NA1
Gwen · Top
7 / 7 / 3
31.3% KP
25,256
21.6% share
11,702g
158 CS · 5.2/m
jwnxvem#NA1
Shen · Jungle
2 / 9 / 10
37.5% KP
12,839
11% share
9,961g
152 CS · 5/m
Sekki#non
Irelia · Mid
8 / 15 / 3
34.4% KP
26,201
22.5% share
14,653g
208 CS · 6.9/m
IllllllIIlII#aiai
Lux · ADC
5 / 7 / 6
34.4% KP
23,656
20.3% share
13,998g
240 CS · 7.9/m
beatvevery#BTE
Camille · Support
10 / 13 / 9
59.4% KP
28,756
24.6% share
12,607g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
