Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 100 days ago
17 / 6 / 5
K / D / A
56.4%
Kill participation
1,550
Damage / min
13,193g
611.3 gold / min
21
6 placed · 1 cleared
165
7.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKiwiLime#NA1
Anivia · Top
0 / 8 / 2
13.3% KP
7,849
12.8% share
5,766g
131 CS · 6.1/m
Squirb#NA1
Briar · Jungle
7 / 10 / 6
86.7% KP
18,409
29.9% share
10,996g
122 CS · 5.7/m
Hotpressedcuban#Dan
Malzahar · Mid
4 / 7 / 5
60% KP
12,347
20.1% share
8,245g
131 CS · 6.1/m
Qireasteroth#NA1
Karthus · ADC
2 / 8 / 6
53.3% KP
17,463
28.4% share
8,483g
158 CS · 7.3/m
Gakugano#FNC
Nami · Support
2 / 6 / 5
46.7% KP
5,418
8.8% share
5,836g
20 CS · 0.9/m
Red side
VictoryCornballJack#1337
Fiora · Top
8 / 3 / 4
30.8% KP
15,789
17.3% share
9,977g
141 CS · 6.5/m
dumbastronaut72#NA72
Hecarim · Jungle
5 / 2 / 5
25.6% KP
10,962
12% share
10,142g
183 CS · 8.5/m
C9 Loki#kr3
Sylas · Mid
17 / 6 / 5
56.4% KP
33,455
36.7% share
13,193g
165 CS · 7.6/m
Ian#aoafs
Caitlyn · ADC
9 / 1 / 5
35.9% KP
20,461
22.4% share
13,034g
212 CS · 9.8/m
BuncheesOfOats#sweet
Karma · Support
0 / 3 / 17
43.6% KP
10,546
11.6% share
7,262g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
