Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 100 days ago
11 / 2 / 13
K / D / A
75%
Kill participation
989.7
Damage / min
13,759g
562.4 gold / min
38
19 placed · 1 cleared
202
8.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKade#jgdif
Singed · Top
3 / 8 / 2
55.6% KP
18,995
25.8% share
9,717g
208 CS · 8.5/m
GovernorGooch#G00ch
Shaco · Jungle
3 / 4 / 3
66.7% KP
18,351
25% share
9,959g
158 CS · 6.5/m
Nikola Jokić#Tryin
Yasuo · Mid
3 / 5 / 3
66.7% KP
21,407
29.1% share
9,538g
225 CS · 9.2/m
Glory#won
Yunara · ADC
0 / 8 / 0
0% KP
11,610
15.8% share
7,899g
175 CS · 7.2/m
Galaxy#Gap
Braum · Support
0 / 7 / 1
11.1% KP
3,165
4.3% share
5,108g
14 CS · 0.6/m
Red side
VictoryJess#lynn
Nasus · Top
6 / 2 / 5
34.4% KP
19,793
24% share
13,468g
235 CS · 9.6/m
C9 Loki#kr3
Lee Sin · Jungle
11 / 2 / 13
75% KP
24,214
29.4% share
13,759g
202 CS · 8.3/m
Johnryder#NA1
Sion · Mid
1 / 2 / 8
28.1% KP
7,177
8.7% share
9,075g
181 CS · 7.4/m
birdy backsh0ts#caw
Swain · ADC
6 / 1 / 15
65.6% KP
18,151
22% share
11,578g
185 CS · 7.6/m
BuncheesOfOats#sweet
Sona · Support
8 / 2 / 17
78.1% KP
13,112
15.9% share
9,647g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
