Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 100 days ago
9 / 13 / 7
K / D / A
44.4%
Kill participation
1,158.8
Damage / min
13,898g
439.8 gold / min
24
6 placed · 1 cleared
188
5.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjesse pinkman#pee
Shen · Top
7 / 8 / 11
35.3% KP
33,718
21.4% share
11,664g
152 CS · 4.8/m
BigManSpirit#7340
Briar · Jungle
28 / 4 / 7
68.6% KP
51,674
32.8% share
24,466g
283 CS · 9/m
Craig Mammalton#CRAIG
Katarina · Mid
1 / 7 / 6
13.7% KP
22,856
14.5% share
11,226g
207 CS · 6.6/m
egirlegirlegirl#NA1
Lux · ADC
5 / 9 / 12
33.3% KP
27,315
17.3% share
14,303g
203 CS · 6.4/m
KindDread#lol
Fiddlesticks · Support
10 / 8 / 16
51% KP
22,028
14% share
12,885g
32 CS · 1/m
Red side
DefeatTheBobbyHill#KING
Olaf · Top
6 / 12 / 3
25% KP
32,392
21.9% share
11,840g
220 CS · 7/m
Stroupy#12345
Shaco · Jungle
5 / 10 / 10
41.7% KP
29,760
20.1% share
11,498g
171 CS · 5.4/m
C9 Loki#kr3
Akali · Mid
9 / 13 / 7
44.4% KP
36,618
24.7% share
13,898g
188 CS · 5.9/m
albertCD#NA1
Jinx · ADC
14 / 7 / 7
58.3% KP
42,401
28.6% share
18,736g
279 CS · 8.8/m
eto#cl9
Milio · Support
2 / 9 / 18
55.6% KP
6,873
4.6% share
8,854g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
