Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 100 days ago
9 / 9 / 15
K / D / A
55.8%
Kill participation
579.6
Damage / min
10,958g
443.6 gold / min
59
23 placed · 6 cleared
24
1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZamudo#NA1
Olaf · Top
9 / 6 / 2
25.6% KP
31,904
26.7% share
15,354g
254 CS · 10.3/m
ShadowThrash#NA1
Kha'Zix · Jungle
14 / 5 / 15
67.4% KP
34,520
28.9% share
17,597g
240 CS · 9.7/m
Fourgiveness#NA1
Orianna · Mid
7 / 5 / 15
51.2% KP
26,845
22.5% share
12,277g
198 CS · 8/m
ily#4 06
Twitch · ADC
4 / 14 / 6
23.3% KP
11,786
9.9% share
10,482g
135 CS · 5.5/m
C9 Loki#kr3
Pyke · Support
9 / 9 / 15
55.8% KP
14,315
12% share
10,958g
24 CS · 1/m
Red side
Defeatmare#iseul
Vladimir · Top
5 / 7 / 3
21.1% KP
18,531
20.1% share
10,250g
179 CS · 7.2/m
stream#pond
Viego · Jungle
14 / 9 / 6
52.6% KP
18,742
20.3% share
13,555g
142 CS · 5.7/m
Octave#0309
Shen · Mid
4 / 9 / 9
34.2% KP
13,275
14.4% share
9,082g
124 CS · 5/m
Sony#0630
Ezreal · ADC
11 / 10 / 7
47.4% KP
20,121
21.8% share
13,190g
190 CS · 7.7/m
YaoChan#1238
Camille · Support
4 / 8 / 24
73.7% KP
21,710
23.5% share
9,544g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
