Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 100 days ago
11 / 7 / 4
K / D / A
60%
Kill participation
1,311.8
Damage / min
14,201g
592.5 gold / min
20
6 placed · 4 cleared
234
9.8 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZoeTickleMypikle#CRISS
Aatrox · Top
11 / 2 / 4
35.7% KP
22,364
23.1% share
12,845g
162 CS · 6.8/m
diego8616689#1234
Xin Zhao · Jungle
13 / 2 / 10
54.8% KP
23,401
24.2% share
13,876g
170 CS · 7.1/m
SurpriseTwitch#NA1
Ahri · Mid
9 / 8 / 8
40.5% KP
26,542
27.4% share
11,335g
147 CS · 6.1/m
Triggeredbyall#NA1
Miss Fortune · ADC
4 / 6 / 8
28.6% KP
12,043
12.5% share
12,026g
191 CS · 8/m
CroatianCriminal#7289
Lissandra · Support
5 / 7 / 12
40.5% KP
12,354
12.8% share
9,028g
34 CS · 1.4/m
Red side
Defeat7h24m 29d03m20y#75278
Quinn · Top
1 / 11 / 5
24% KP
16,822
17.6% share
7,372g
123 CS · 5.1/m
1TKat#Kat
Rengar · Jungle
2 / 7 / 7
36% KP
10,853
11.3% share
9,981g
192 CS · 8/m
C9 Loki#kr3
Sylas · Mid
11 / 7 / 4
60% KP
31,440
32.8% share
14,201g
234 CS · 9.8/m
AutoWin#easy
Tristana · ADC
7 / 8 / 5
48% KP
21,639
22.6% share
12,041g
164 CS · 6.8/m
Myst1c#1103
Lux · Support
4 / 9 / 11
60% KP
14,980
15.6% share
8,570g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
