Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 100 days ago
12 / 10 / 13
K / D / A
61%
Kill participation
1,103.8
Damage / min
16,290g
503 gold / min
35
9 placed · 4 cleared
255
7.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClef#airy
Rumble · Top
9 / 5 / 13
53.7% KP
31,823
22.2% share
13,050g
176 CS · 5.4/m
njt#1968
Xin Zhao · Jungle
10 / 6 / 13
56.1% KP
29,283
20.5% share
17,058g
230 CS · 7.1/m
C9 Loki#kr3
Akali · Mid
12 / 10 / 13
61% KP
35,744
25% share
16,290g
255 CS · 7.9/m
Fallen#003
Draven · ADC
9 / 6 / 13
53.7% KP
41,801
29.2% share
19,732g
251 CS · 7.8/m
purraka#fmboy
Soraka · Support
1 / 5 / 28
70.7% KP
4,528
3.2% share
10,518g
27 CS · 0.8/m
Red side
Defeat喵喵喵#7019
Teemo · Top
8 / 6 / 3
34.4% KP
35,052
23% share
14,246g
219 CS · 6.8/m
keetz#5502
Jarvan IV · Jungle
5 / 6 / 15
62.5% KP
16,289
10.7% share
13,301g
209 CS · 6.5/m
UWU DIFFY#NA2
Azir · Mid
11 / 10 / 11
68.8% KP
52,778
34.6% share
14,901g
202 CS · 6.2/m
TTV DOUGHZZZ#URBAD
Ezreal · ADC
4 / 9 / 5
28.1% KP
26,962
17.7% share
13,544g
188 CS · 5.8/m
Map Pressure#MACRO
Camille · Support
4 / 10 / 15
59.4% KP
21,498
14.1% share
11,692g
56 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
