Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 99 days ago
8 / 8 / 4
K / D / A
52.2%
Kill participation
1,139.8
Damage / min
16,032g
472.9 gold / min
37
17 placed · 3 cleared
281
8.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatC9 Loki#kr3
Vayne · Top
8 / 8 / 4
52.2% KP
38,638
33.7% share
16,032g
281 CS · 8.3/m
فلسطين#Jesus
Vi · Jungle
4 / 7 / 9
56.5% KP
22,463
19.6% share
13,126g
222 CS · 6.5/m
Saneryus#TWTCH
Kayle · Mid
7 / 4 / 4
47.8% KP
20,186
17.6% share
16,415g
304 CS · 9/m
ALittleButterfly#1204
Caitlyn · ADC
2 / 4 / 5
30.4% KP
26,259
22.9% share
13,673g
288 CS · 8.5/m
Sol#703
Soraka · Support
2 / 5 / 7
39.1% KP
7,146
6.2% share
9,474g
24 CS · 0.7/m
Red side
VictoryGKAnubis#NA664
Rengar · Top
9 / 7 / 10
67.9% KP
28,894
21.8% share
15,135g
193 CS · 5.7/m
Neiyn#kites
Karthus · Jungle
9 / 4 / 5
50% KP
39,755
30% share
16,948g
330 CS · 9.7/m
maze#mars
Qiyana · Mid
6 / 4 / 7
46.4% KP
32,941
24.9% share
14,428g
278 CS · 8.2/m
Atom#0319
Miss Fortune · ADC
4 / 4 / 7
39.3% KP
24,022
18.1% share
15,240g
270 CS · 8/m
dabbingdabber010#NA1
Rakan · Support
0 / 4 / 13
46.4% KP
6,754
5.1% share
8,835g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
