Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 99 days ago
5 / 3 / 4
K / D / A
27.3%
Kill participation
749.7
Damage / min
11,467g
569.1 gold / min
7
5 placed · 0 cleared
170
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhased#lumi
Vayne · Top
2 / 8 / 1
15.8% KP
10,767
18.5% share
5,443g
93 CS · 4.6/m
Chocojjang#NA1
Xin Zhao · Jungle
9 / 4 / 6
78.9% KP
16,055
27.6% share
9,370g
104 CS · 5.2/m
Taythalis#NA1
Viktor · Mid
2 / 7 / 6
42.1% KP
14,592
25.1% share
6,603g
133 CS · 6.6/m
Luubricated#adrw
Vel'Koz · ADC
3 / 4 / 10
68.4% KP
12,679
21.8% share
9,253g
141 CS · 7/m
KillaAtilla#PAIN
Pyke · Support
3 / 10 / 5
42.1% KP
3,990
6.9% share
5,777g
25 CS · 1.2/m
Red side
VictoryC9 Loki#kr3
Jax · Top
5 / 3 / 4
27.3% KP
15,106
22.9% share
11,467g
170 CS · 8.4/m
Reze#King
Master Yi · Jungle
8 / 1 / 3
33.3% KP
8,457
12.8% share
10,889g
176 CS · 8.7/m
Jester Floyds#NA1
Sylas · Mid
8 / 5 / 4
36.4% KP
19,150
29% share
8,681g
91 CS · 4.5/m
EXPEDITIOUS#ALIVE
Draven · ADC
11 / 8 / 4
45.5% KP
18,670
28.3% share
12,713g
164 CS · 8.1/m
Kendrick LaGnar#NA1
Nautilus · Support
1 / 2 / 14
45.5% KP
4,576
6.9% share
6,829g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
