Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 98 days ago
18 / 1 / 8
K / D / A
68.4%
Kill participation
1,338.8
Damage / min
18,280g
646.7 gold / min
39
18 placed · 1 cleared
237
8.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoma#Work
Karma · Top
2 / 9 / 10
31.6% KP
13,981
13% share
9,021g
108 CS · 3.8/m
C9 Loki#kr3
Lee Sin · Jungle
18 / 1 / 8
68.4% KP
37,842
35.3% share
18,280g
237 CS · 8.4/m
PeetorFeetor#4720
Orianna · Mid
8 / 3 / 10
47.4% KP
24,810
23.1% share
13,340g
201 CS · 7.1/m
Masked Maestro#Shaco
Samira · ADC
6 / 4 / 7
34.2% KP
16,828
15.7% share
13,735g
191 CS · 6.8/m
chillfish#NA1
Veigar · Support
4 / 6 / 13
44.7% KP
13,798
12.9% share
9,983g
40 CS · 1.4/m
Red side
DefeatT1ĄndrewTate#NA1
Yone · Top
5 / 9 / 4
39.1% KP
19,402
22.8% share
11,233g
187 CS · 6.6/m
Yushi#501
Naafiri · Jungle
7 / 6 / 6
56.5% KP
19,074
22.4% share
12,396g
203 CS · 7.2/m
Astrael#ERA
Aurora · Mid
4 / 10 / 5
39.1% KP
15,886
18.7% share
8,943g
145 CS · 5.1/m
Foxlooo#NA1
Caitlyn · ADC
7 / 9 / 3
43.5% KP
24,141
28.4% share
13,406g
221 CS · 7.8/m
dgmwdxdg#NA1
Nautilus · Support
0 / 4 / 10
43.5% KP
6,569
7.7% share
7,708g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
