Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 98 days ago
10 / 11 / 13
K / D / A
67.6%
Kill participation
1,316.5
Damage / min
15,822g
507.1 gold / min
24
12 placed · 1 cleared
235
7.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySinningnWinning#Salam
Cho'Gath · Top
8 / 3 / 7
44.1% KP
32,679
23.9% share
13,939g
257 CS · 8.2/m
Eryue2#NA1
Lee Sin · Jungle
12 / 9 / 7
55.9% KP
25,892
18.9% share
14,904g
203 CS · 6.5/m
C9 Loki#kr3
Cassiopeia · Mid
10 / 11 / 13
67.6% KP
41,075
30% share
15,822g
235 CS · 7.5/m
DadShow#Dad
Smolder · ADC
4 / 3 / 11
44.1% KP
24,136
17.6% share
14,577g
281 CS · 9/m
Quiche Bagel#BAGEL
Seraphine · Support
0 / 3 / 17
50% KP
13,148
9.6% share
8,702g
32 CS · 1/m
Red side
DefeatConvere#8KOH
Aatrox · Top
1 / 4 / 3
13.8% KP
21,901
16.7% share
9,911g
226 CS · 7.2/m
hubris#PHL1
Qiyana · Jungle
11 / 6 / 4
51.7% KP
24,574
18.8% share
16,368g
229 CS · 7.3/m
A Lonely Road#NA6
Syndra · Mid
11 / 13 / 4
51.7% KP
42,429
32.4% share
14,305g
216 CS · 6.9/m
80 IRL#0000T
Ezreal · ADC
2 / 5 / 5
24.1% KP
27,285
20.8% share
13,957g
292 CS · 9.4/m
walid georgey#Choco
Karma · Support
4 / 7 / 13
58.6% KP
14,799
11.3% share
9,723g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
