Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 97 days ago
8 / 3 / 13
K / D / A
46.7%
Kill participation
1,142.8
Damage / min
11,994g
515.9 gold / min
26
13 placed · 1 cleared
215
9.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory화산신룡#007
Vayne · Top
17 / 7 / 1
40% KP
38,716
30.9% share
13,243g
157 CS · 6.8/m
pepy#NA1
Jayce · Jungle
10 / 4 / 9
42.2% KP
18,256
14.6% share
13,154g
177 CS · 7.6/m
C9 Loki#kr3
Galio · Mid
8 / 3 / 13
46.7% KP
26,570
21.2% share
11,994g
215 CS · 9.2/m
VEERSKI COOKED U#SWAG
Karthus · ADC
5 / 3 / 12
37.8% KP
29,898
23.8% share
12,479g
206 CS · 8.9/m
Snip#Snap
Nautilus · Support
5 / 4 / 15
44.4% KP
11,967
9.5% share
8,914g
21 CS · 0.9/m
Red side
DefeatMaster øf mind#NA1
Akali · Top
3 / 12 / 6
45% KP
14,844
23.8% share
7,175g
117 CS · 5/m
i is doug#NA1
Sylas · Jungle
6 / 12 / 7
65% KP
15,261
24.4% share
9,860g
122 CS · 5.2/m
goge#NA1
Katarina · Mid
4 / 7 / 5
45% KP
12,772
20.4% share
9,698g
152 CS · 6.5/m
Stevie Wonder#1950
Twitch · ADC
6 / 7 / 4
50% KP
13,744
22% share
10,166g
154 CS · 6.6/m
Blurfury#NA1
Soraka · Support
1 / 7 / 10
55% KP
5,835
9.3% share
6,246g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
