Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 97 days ago
17 / 5 / 9
K / D / A
57.8%
Kill participation
1,646.9
Damage / min
21,046g
580.6 gold / min
39
19 placed · 4 cleared
347
9.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThisisbear#TBear
Volibear · Top
10 / 8 / 3
31% KP
36,105
22.2% share
16,796g
267 CS · 7.4/m
Charolon#NA2
Fiddlesticks · Jungle
12 / 6 / 9
50% KP
32,157
19.7% share
18,913g
254 CS · 7/m
Sloss#king
Zed · Mid
11 / 9 / 8
45.2% KP
38,290
23.5% share
14,763g
211 CS · 5.8/m
skyysailorr#NA1
Ezreal · ADC
5 / 11 / 9
33.3% KP
30,651
18.8% share
15,120g
256 CS · 7.1/m
vexle#0000
Camille · Support
4 / 12 / 17
50% KP
25,673
15.8% share
11,909g
41 CS · 1.1/m
Red side
Victoryandysilva100#NA1
Singed · Top
5 / 9 / 12
37.8% KP
22,898
14.4% share
15,078g
252 CS · 7/m
SuperEdgyName666#NA1
Rengar · Jungle
14 / 11 / 9
51.1% KP
34,070
21.4% share
17,065g
222 CS · 6.1/m
C9 Loki#kr3
Ryze · Mid
17 / 5 / 9
57.8% KP
59,701
37.4% share
21,046g
347 CS · 9.6/m
Caféline#Latte
Vel'Koz · ADC
8 / 8 / 12
44.4% KP
35,338
22.2% share
15,305g
212 CS · 5.8/m
Yeetyuh#1234
Alistar · Support
1 / 9 / 21
48.9% KP
7,496
4.7% share
10,359g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
