Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 97 days ago
7 / 8 / 4
K / D / A
52.4%
Kill participation
994.8
Damage / min
11,843g
444.1 gold / min
31
13 placed · 4 cleared
233
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattibs#xdd
Poppy · Top
4 / 6 / 5
42.9% KP
19,237
21.2% share
9,655g
160 CS · 6/m
ttv thatboyab#zzz
Kindred · Jungle
5 / 11 / 5
47.6% KP
17,635
19.4% share
10,684g
173 CS · 6.5/m
C9 Loki#kr3
Viktor · Mid
7 / 8 / 4
52.4% KP
26,529
29.2% share
11,843g
233 CS · 8.7/m
SeaRain#NA1
Ziggs · ADC
1 / 9 / 4
23.8% KP
14,088
15.5% share
9,637g
174 CS · 6.5/m
Manolo Miyadolo#MANNY
Gragas · Support
4 / 8 / 6
47.6% KP
13,396
14.7% share
7,924g
40 CS · 1.5/m
Red side
VictoryRivex#QC1
Aurora · Top
8 / 4 / 6
33.3% KP
25,957
22.6% share
9,713g
132 CS · 5/m
Pranger#NA1
Evelynn · Jungle
12 / 7 / 11
54.8% KP
28,014
24.4% share
12,132g
169 CS · 6.3/m
Abhinav#NA1
Zed · Mid
8 / 1 / 6
33.3% KP
24,096
21% share
15,495g
219 CS · 8.2/m
Vanguards#NA1
Jhin · ADC
13 / 4 / 8
50% KP
24,862
21.7% share
13,309g
181 CS · 6.8/m
KingDUCKLING#QUACK
Karma · Support
1 / 5 / 24
59.5% KP
11,781
10.3% share
8,456g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
