Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 96 days ago
8 / 3 / 8
K / D / A
51.6%
Kill participation
1,183.5
Damage / min
13,226g
514.6 gold / min
25
7 placed · 8 cleared
240
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAatreus Clone#Sho
Xin Zhao · Top
10 / 7 / 2
52.2% KP
37,753
38.6% share
13,465g
217 CS · 8.4/m
APG10#TIG
Fiddlesticks · Jungle
3 / 7 / 9
52.2% KP
20,190
20.7% share
9,545g
163 CS · 6.3/m
yaoguang puppy#yaoyi
Sylas · Mid
7 / 6 / 4
47.8% KP
16,488
16.9% share
10,096g
188 CS · 7.3/m
Panto#Rat
Twitch · ADC
3 / 5 / 3
26.1% KP
15,277
15.6% share
11,509g
195 CS · 7.6/m
Amazing#2494
Thresh · Support
0 / 6 / 16
69.6% KP
8,026
8.2% share
7,159g
28 CS · 1.1/m
Red side
Victory请君执金#Sha
Dr. Mundo · Top
5 / 3 / 10
48.4% KP
33,559
30.3% share
13,123g
212 CS · 8.2/m
Reze#King
Master Yi · Jungle
8 / 5 / 10
58.1% KP
15,562
14.1% share
13,045g
172 CS · 6.7/m
C9 Loki#kr3
Ahri · Mid
8 / 3 / 8
51.6% KP
30,417
27.5% share
13,226g
240 CS · 9.3/m
refugo#4525
Swain · ADC
6 / 5 / 12
58.1% KP
21,100
19.1% share
12,733g
210 CS · 8.2/m
tjhzr#NA1
Amumu · Support
4 / 7 / 11
48.4% KP
9,998
9% share
8,121g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
