Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 96 days ago
5 / 6 / 5
K / D / A
43.5%
Kill participation
907.1
Damage / min
13,521g
439.7 gold / min
30
14 placed · 6 cleared
270
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMunky Dont Cramp#GAY
Wukong · Top
4 / 5 / 6
34.5% KP
22,798
28.6% share
11,970g
221 CS · 7.2/m
麦恩莉#1021
Viego · Jungle
12 / 4 / 7
65.5% KP
20,648
25.9% share
16,741g
250 CS · 8.1/m
Rauschenberg#NA1
Locke · Mid
9 / 6 / 7
55.2% KP
17,086
21.5% share
12,782g
202 CS · 6.6/m
GodProfits#3541
Jhin · ADC
2 / 2 / 9
37.9% KP
11,181
14% share
12,572g
262 CS · 8.5/m
Support Squid#ward
Thresh · Support
2 / 6 / 11
44.8% KP
7,884
9.9% share
8,284g
32 CS · 1/m
Red side
VictoryGPmoney#NA1
Olaf · Top
7 / 6 / 4
47.8% KP
25,769
24.8% share
14,682g
250 CS · 8.1/m
Scholar#Town
Jax · Jungle
4 / 7 / 6
43.5% KP
11,727
11.3% share
13,368g
220 CS · 7.2/m
C9 Loki#kr3
Yasuo · Mid
5 / 6 / 5
43.5% KP
27,894
26.8% share
13,521g
270 CS · 8.8/m
Claisa#Miyu
Ziggs · ADC
6 / 2 / 7
56.5% KP
32,267
31% share
15,986g
286 CS · 9.3/m
AskIfImACactus#NA1
Leona · Support
1 / 8 / 12
56.5% KP
6,449
6.2% share
8,605g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
