Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 94 days ago
6 / 8 / 2
K / D / A
44.4%
Kill participation
475.3
Damage / min
9,939g
387 gold / min
23
11 placed · 0 cleared
138
5.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPinkWard#Laugh
Shaco · Top
2 / 6 / 0
6.5% KP
11,083
12.4% share
9,355g
183 CS · 7.1/m
CRY NOW#NA1
Graves · Jungle
12 / 0 / 6
58.1% KP
23,666
26.4% share
15,981g
287 CS · 11.2/m
tachyon#87399
Yone · Mid
10 / 2 / 3
41.9% KP
25,573
28.5% share
14,050g
275 CS · 10.7/m
humzh#chovy
Ezreal · ADC
6 / 4 / 7
41.9% KP
23,153
25.8% share
13,436g
227 CS · 8.8/m
Destiny2007#BUI
Alistar · Support
1 / 6 / 14
48.4% KP
6,163
6.9% share
8,216g
17 CS · 0.7/m
Red side
DefeatTy G#Teemo
Teemo · Top
3 / 3 / 5
44.4% KP
23,675
33.7% share
11,027g
253 CS · 9.9/m
C9 Loki#kr3
Lee Sin · Jungle
6 / 8 / 2
44.4% KP
12,207
17.4% share
9,939g
138 CS · 5.4/m
Petricite#Sylas
Sylas · Mid
0 / 9 / 2
11.1% KP
7,513
10.7% share
7,011g
169 CS · 6.6/m
Quantum#uwu
Miss Fortune · ADC
7 / 8 / 3
55.6% KP
17,479
24.9% share
12,340g
185 CS · 7.2/m
Bigzu#5555
Blitzcrank · Support
2 / 3 / 8
55.6% KP
9,387
13.4% share
7,299g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
